Jason Rubin On Life After Naughty Dog
August 25, 2007 8:08 AM | Simon Carless
Apologies for being a little link-heavy and opinion-light in recent days, btw - a very busy 2008 budgeting season and a trip with my folks to San Diego are slowing me down.
But hey, that just means that I get to parcel out more neat GSW-worthy Gamasutra links to you, and the latest is the in-depth piece 'Naughty Dog, New Tricks: An Interview With Jason Rubin', just posted yesterday.
As we noted in the intro: "You might know Jason Rubin for his co-founding role at Los Angeles developer Naughty Dog, creator of the Crash Bandicoot and Jak & Daxter series, but the developer, who largely left the industry after amicably departing Naughty Dog a couple of years back, is currently involved in a number of new projects. These include his Web 2.0-styled slideshow/transition-enabling website Flektor (which was created with his Naughty Dog co-founder Andy Gavin, and has just been acquired by MySpace) and his new IP, comic book and reported 'multimedia project' Iron and the Maiden."
This interview is based on a Comic-Con follow-up that Brandon Sheffield did, after we had lunch with Rubin a couple of months back, and there's plenty of notable material in there (yes, including more on the Metallica game!) - we particularly extracted Rubin's comments on next-gen hardware:
"I would much rather have a console that’s 30% weaker and have three times as many of them in the first year sold, so your game reaches a broader audience, and you can be a little bit more aggressive with your budgets up front and things like that. I don’t think it’s about technology. It’s about entertainment."
Categories:








3 Comments
Great catch on the Rubin interview! I linked you back on the official Flektor blog for passing along the head's up. Keep up the good work!
Ron | August 28, 2007 4:43 PM
Great post. Jason Rubin is a very talented young man and it appears that he is on his way to some even greater things.
Kristen | August 28, 2007 6:21 PM
Jason had me at Way of the Warrior which is the ONLY reason I checked out Crash Bandicoot. It sucks that he left Naughty Dog, but like the independent guy he is, something good it going to arise when he's ready 'Bad Cat'? (smiles)
"Jason thanks for Way of the Warrior and my nieces and nephews loved Crash Bandicoot's Hog Wild. Awesome! Can we have some more please Sir?"
warrengonline | January 19, 2009 1:38 PM