- Aha, a spare moment, and so let's take a proper look at a few of the articles posted on GameSetWatch's sister sites over the past few days - from the normal to the Naked Brothers Band. Henceforth, onward:

- We've linked to JC Barnett's now sadly defunct Japanmanship blog a good few times on GSW, so I'm delighted to say we've run the 'Working In Japanese Game Development: The Facts' feature on Gamasutra yesterday, and as we explain, "...pseudonymous Japan-based game creator JC Barnett looks at exactly how Western developers can enter Japanese game development, with tips on how to apply, visas, savings, language prerequisites, and more."

- Our education site Game Career Guide recently put up a piece called 'Rhythm Games: Simplicity and Mass Appeal', which does a decent job of running down the genre, from Guitar Hero through Ouendan and many more - though as comments on a Sexy Videogameland post note, it skirts the original Bemani title, Beatmania. Those self same comments also remind me of a post on Elite Beat Agents and emotion that I will make... soon!

- Over at WorldsInMotion.biz, our Game Developer Research-affiliated online worlds blog run by Leigh Alexander, the Online World Atlas has now expanding significantly, with some new entries including one on Nickelodeon's Nicktropolis and Disney's Toontown, both much more potent and relevant to the game biz than you might think. Or maybe you do think they're important, in which case... good!

- Oh, and worth mentioning too is the Total Pro Golf 2 indie postmortem on Gamasutra - as we commented: "Smaller indie developers are creating more and more intriguing games, and in this Gamasutra postmortem, we learn about the creation of Wolverine Studios' sim-heavy Total Pro Golf 2 for PC, discussing both the triumphs and pitfalls faced by creator Gary Gorski while creating the community-aided title." It's a neat, ultraniche game, too.