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GameSetLinks: June 19th, 2007

- Aha, time for the new-style GameSetWatch 'concatenate lots of random links into one place' concept - and there's everything from Crecente Winfrey's Game Club to fractal fighting action in this particular bouquet of goodness:

- Kotaku's Game Club: Kotaku's Brian Crecente was nice enough to ask me my opinion on some interesting indie PC games to include in his Game Club concept, which is, yes, a lot like Oprah's Book Club, except for games - and he set up a poll to pick the first title, including my picks for discussable, deeper indie titles - Deadly Rooms Of Death: The City Beneath, Mr. Robot and Cave Story. Looks like Cave Story is coming in second to Beyond Good And Evil right now, but hopefully they will try more of these games at some point, because they're all very worth.

- Metal Gear/Halo Comic Art @ Ebay: Some late-night eBay trawling produced some completely awesome Ashley Wood artwork from Metal Gear Solid, apparently an alternate cover for one of the comics. Wood's style is increasingly being used by Kojima Productions, of course, with it appearing in Metal Gear Solid: Portable Ops, so it's a rare example of game-comic-game crossover. Also, there's some Simon Bisley art from the Halo graphical novel, if that's your poison.

- Fractal Fighter Shmup!: Derek Yu points out a completely awesome looking shooter at TIGSource: "Crazy cactus has put together (in 24 hours, I might add) a great [free-to-download] “boss rush” shoot ‘em up called Fractal Fighter. In this one you’ve got to clip off the tips of each boss while you slowly make your way in to the core. Each “generation” of the boss has it’s own attack pattern."

- Pollen Sonata's Abstractions: Abstract ambient game alert! Selectparks points out a Source Engine-modded title called Pollen Sonata, which is "... meditative, to say the least: the mix of navigating in wind currents (the work with force vectors is quite impressive) sound-design and soft colour-palette had me quite preoccupied with my my new life as a small cluster of pollen. Once finished playing I was left looking for a genre with which to describe it and arrived at Casual Ambient."

- Silent Movie Critics & Games?: MTV News' Stephen Totilo now has his own domain for his MTV Multiplayer blog, and on it, he links to a new MTV News story which discusses the early days of film criticism and how it resembles how games are being treated now. "Münsterberg [who was around in the 1910s!] wrote about the "movement toward Federal censorship" and defended movies — photoplays — by claiming that people always hated a new medium but inevitably learned to appreciate it."

Comments

I like this new 'concatenate lots of random links into one place' concept, but could each paragraph be titled? Or, could the first sentence of each new paragraph be a straight, descriptive link to the story you're reporting on?

At the moment these posts look like big, scary blocks of text filled with umpteen links to who-knows-what. I tend to scan posts before I read them, to see what the topic(s) are and to judge whether I'm interested in reading the full thing. Normally that involves glancing at the title, screenshot and the first few sentences. Obviously, that isn't possible here.

http://www.kottke.org/ does a good job of expediting this process. Short, individual paragraphs on interesting articles found around the web, where the subject can be gleaned by reading the first five-to-ten words of any post.

Fair comment, Graham - when I did GameSetLinks before, I would do that occasionally - I was just being lazy this time.

I've added bolded explanations and will do so in the future - I like Kottke's approach too, but prefer this one.

I find Crecente's "Game Club" idea really appealing, and have a few suggestions I'd like to chip in with already. Trouble is I don't have an invite to register on Kotaku, so can't comment or add my suggestions/feedback.

If anyone's feeling generous, please could you fire one over to:

wrestlevania@yahoo.com

Thanks in advance.

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