[*UPDATE*: Download the original game or play the first-month challengers for the $10,000 Dobbs Challenge modding contest - enter now, contest ends June 13th!]

« Why Casual Games Should Kill The 60 Minute Trial | Main | Life Meter Print Anthology Brings The Indie Comic Flavor »

Can Games Teach You Ethics? Fight!

- Over at Backbone designer David Sirlin's blog, there's a powerfully good conversation going on centered around the concept 'Can Games Teach Ethics?', and Sirlin's statement: "I think they definitely can, but my colleague Frank Lantz argued that I have it wrong."

This is probably a bit difficult to summarize in two paragraphs, but here's a try, using some liberal quoting, first from Sirlin's argument: "Imagine a game vaguely like Oblivion, a 3D world where you control a character who can visit towns, talks to people, pick locks, and fight... After we’ve established conventions (it’s usually wrong to steal) and shown some exceptions (sometimes in unusual circumstances, it’s wrong *not* to steal), then we can cook up a bunch of really gray areas where most people will disagree."

And how about Area/Code's Lantz (who co-created the entirely neat A&E Soprano's Game Connection web/life game, btw)? "He says that one or the other is true: your in-game decisions about ethics have in-game consequences (meaning they manipulate various stats) or they don’t. If they do, then no matter how clever your situations, the player will really just try to “game” the system... And if your decisions *don’t* affect any stats or gamestate, then they are meaningless and that doesn’t teach much either." So.. who wins here? Join the conversation here or on Sirlin.net, please!

Comments

I don't think gamers *want* to be taught ethics. For an example while you in your favorite FPS game, every time you kill something it says "Oh, you shouldn't have done that" and get -10health. (Ok this is a silly example), but I hope the point comes across ^^ Games are made so we can do things we can't do in daily life (in my opinion). If it would be the same things in normal life - we can just go outside ;)

Gotta be honest, I didn't read the whole article yet, going over there now!

(after reading: in that case - I agree with Frank there ;))

Post a comment



If you enjoy reading WorldsInMotion.biz, you might also want to check out these CMP Game Group sites:

Gamasutra (the 'art and business of games'.)

Game Career Guide (for student game developers.)

Games On Deck (serving mobile game developers.)

Indie Games (for independent game players/developers.)

Game Set Watch (the Group's alt.game weblog.)


Weekly Archive

GameSetWatch is an alt.video game weblog from the people who run:



Copyright © 2008 Think Services