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Game Journalist To Developer, Or... Vice Versa?

- Kyle Orland's regular 'Media Coverage' column for GameDaily this week discusses 'Going To The Dark Side', subtitled as "...the surprisingly common phenomenon of journalists going to work for the game industry."

As some may know, I have a strong opinion or two on this, and I'm delighted to see Stephen Totilo at MTV News vocalizing some of those: "Talented reporters taking jobs in the fields they cover is nothing new, but it seems to happen so often with so many of gaming's brightest reporters and critics, that I can't help but feel a reflex reaction against it... I ... cheer for the day when writing about games will be a rewarding enough experience -- creatively, personally, and financially -- that more people will be able to stick with it."

But on the other hand, I've learnt to fight that gut response just a little, since I realized that there are some professions that you are naturally just better at or more suited to. After all, it worked for me the opposite way round - as Kyle quotes me saying in the last paragraph of the GameDaily piece: "I realized that I'd really always had more fun and felt more capable as a writer about games... I felt like I was just better suited, more capable, and would be happier writing about games, not making them. So I did that."

Comments

Making games looks like a lot of work to me. Playing them is so much more... relaxing.

Here here for games journalists.

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Game Career Guide (for student game developers.)

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Game Set Watch (the Group's alt.game weblog.)


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