- Hey, it's that time of month again where we debut a new issue of Game Developer magazine, our adorable print offspring, and there's some pretty neat stuff in here - especially the Elebits postmortem from Shingo Mukaitoge, since it's awesome to get a Japanese perspective on development for the Wii. Here goes:

"The May 2007 issue of Game Developer magazine, the sister print publication to Gamasutra.com, and the leading U.S. trade publication for the video game industry, has shipped to subscribers and is available from the Game Developer Digital service in both subscription and single-issue formats.

The cover feature for the May issue is a postmortem for Konami's Wii-exclusive title Elebits, and is described as follows:

"With an almost reverse-Katamari Damacy aesthetic, in which the player throws objects in various environments while searching for creatures, Elebits is Konami’s latest original IP for Wii. Producer Shingo Mukaitoge gives an uncommonly straightforward assessment of the ups and downs of working with a constrained hardware — and more importantly, in a short development cycle."

The May issue of the magazine also includes a themed 'Professional Career Guide' section within it, headlined by Paul Hyman's 'Moving On Up' feature, which talks to multiple game professionals about how to get ahead, and is described as follows: "A career move doesn’t always involve leaving a company. Developers have a bounty of choices within reach, from changing job titles to moving to a different studio within the same company. But the decision isn’t always entirely in one’s own hands."

The major technical feature for the issue is 'Collada: Content Development Using An Open Standard', in which the open-source file interchange format is discussed by one of its primary creators at Sony: "Collada is a free to use standard that allows developers to share files across multiple applications in order to improve workflow. In this technical article, Rémi Arnaud and Kathleen Maher reveal Collada’s roots and practical application."

The issue is rounded out by the customary in-depth news, code, art, audio, and design columns from Game Developer's veteran correspondents, as well as product reviews and editorial columns.

Worldwide paper-based subscriptions to Game Developer magazine are currently available at the official magazine website, and the Game Developer Digital version of the issue is also now available, with the site offering six months and a year's subscriptions, alongside access to back issues, all for a reduced price.

There is now also an opportunity to buy the digital version of May 2007's magazine as a single issue. Newsstand copies of the magazine are now available at North American outlets including Barnes & Noble and other specialty bookstores."