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Do You Have A Degree In Eugeneology?

- That, my friends, is the question that all the cool kids are asking themselves today, since sister site Gamasutra just published 'Eugeneology: An Interview with Eugene Jarvis', with the Defender and Robotron creator discussing "...his work at Raw Thrills, controversy over Target: Terror, and the XBLA legacy of his twitch game trailblazing."

There's some neat insight in there on today's arcade scene, with Jarvis explaining of projects at Raw Thrills such as The Fast & The Furious: "Our budget ranges from two to four million dollars typically for an arcade game... that includes software, hardware, special interface boards, mechanical engineering for controls, and even the plastic mold. People want to see a new-looking game, so you have to put new plastic mold on where you sit and on the control panels. It's kind of a style-conscious business."

Also, when asked about the Robotron influence on some of the top Xbox Live Arcade titles, and whether he'd consider going there, Jarvis explains: "We have [considered Xbox Live Arcade], and it's something we've been tossing around and would like to get involved in. We've just been so booked up on doing real arcade games that we haven't had the chance yet, but we hope that maybe some day we'll have some of our arcade releases show up on Xbox Live." We can but hope!

Comments

I've always liked Eugene Jarvis. He seems like a really friendly and nice guy, plus he's made some of the best action games I've ever played. I'd love to see him doing stuff for XBLA (or other home formats, including the PC).

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