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Wednesday, May 30, 2007

Capybara Ratchets Up The... Pillowfighting?

- Over at sister cellphone gaming site GamesOnDeck, the folks at Canadian mobile developer Capybara Games have conducted a suitably irreverent postmortem of Pillowfight, the possibly ironic game which apparently started from a one-sentence quip: "Here's an amazing idea: Let's make a pillow fighting game starring total babes!"

So, uhm, they did - and the results were surprisingly non-cheesy: "Pillowfight was recently reviewed on both IGN and on Mobilegamefaqs, receiving the IGN Editors Choice Award and the Mobilegamefaqs Gold Award respectively, proving that titles with sexy subject matter don't have to be devoid of great gaming experiences."

But there's good game design behind all the feathers, too - witness this smart approach to the genre on cellphones: "Because of the extreme control limitations every mobile game faces, it was clear to us that trying to emulate arcade-style fighting would just lead us to an over-bloated and clunky experience. We really wanted to avoid that, so designer Matt Repetski and the team decided try to create something that was more akin to Mike Tyson's Punch Out than it was to Street Fighter. By focusing on a very simple move set, our game became much more about timing and reading the opponent's attack pattern, instead of cumbersome movement and complex button inputs." Aha!

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