The Game That Changed The World
April 21, 2007 2:42 AM | Simon Carless
Regular GSW readers may recall that Vinny Carrella's column for Gamezebo is one of my favorite pieces of game writing on the web, and his latest, 'The Game That Changed The World', is no exception.
He explains: "There are these magic moments in life when a work of art seems as if it's sent to you by the gods. It hits you in just the right way at just the right time, and usually when you need it the most - Walt Whitman's Song of Myself, Bob Dylan's Blood on the Tracks, Francis Ford Coppola's Apocalypse Now, J.D. Salinger's Catcher in the Rye - and it's cathartic, it's life-altering. After you see them or hear them or read them, you look at things differently. You change. It happens most often to me with music or books, but in games it's rare. Yet it did happen. Twice."
And? "The first time was in 1992 and that moment is tattooed on my brain. I remember it so clearly. It was a little-known adventure game called Out of This World [aka Another World], from a French studio named Delphine. It came on five floppies. There was no manual and no tutorial. The box was cryptic and offered little in the way of assistance to my understanding of game-play or plot. I had no idea what I was about to play. I was taking a chance. Little did I know I was pulling the cover off a masterpiece."
Now, the second game that changed Vinny's world is Snapshot Adventures: Secret Of Bird Island, a brand new game that a) nobody has really spotted so far and b) Vinny helped produce, but I actually think that the Large Animal-developed title looks pretty darn interesting (a Pokemon Snap-styled bird photography casual game!), so I'm pretty convinced that this is genuine conviction on his part, rather than hyping. Nice.
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11 Comments
Just tried the bird game and it's nice to see attempts like this in the casual market. It seems a lot of players are actually tired of the Bejeweled/Find-object clones florishing out there and yearn for originality and variety.
Creators may be wise to hear their plea.
Monele | April 21, 2007 6:43 AM
The last time I played a game that changed the world for me was the original Grand Theft Auto. The rest of the series has been amazing, but none of them have changed what gameplay means as much as when I was holding that first little box that told me it was ok to steal cars and shoot cops.
Measure | April 21, 2007 8:24 AM
It was delightful meeting Vinny...
gnome | April 21, 2007 8:53 AM
I thank the author of this blog for such kind words...as for 'Measure', dude you don't get it do you? Stealing cars and shooting cops? And we wonder why people are shooting up college campuses.
Vinny | April 21, 2007 4:22 PM
obviously violent videogames are to blame for a violent world.
explain to me how another world is any less violent than grand theft auto, though.
dessgeega | April 21, 2007 4:56 PM
Simon's being way too nice when he says that someone indicating two games that changed their world, one of which is a game they themselves produced, aren't "hyping". I'm sure the game is great, but let's have someone other than a creator indicate it's world-changing, right?
And double-slam to Vinny for spontaneously linking someone making a pithy comment to mass murder.
Jason Scott | April 22, 2007 2:32 AM
Sounds like he's getting high on his own supply. I know the feeling. I think my upcoming, social satire FRPG will uplift humanity to a higher place too.
Musenik | April 22, 2007 12:38 PM
Are you serious Vinnie? I've been blowing cop's brains out on my computer ever since the first GTA launched.
Never once have I been tempted to harm a real-life cop.
Unbelievable...
Measure | April 22, 2007 5:13 PM
You know what, Vinnie... forget it. you win.
Since I'm not a regular bird watcher, I guess that means I wouldn't have fun with your game.
In fact, extending your logic that violent videogames equal violent people, nobody except avid bird-watching photographers should even THINK about purchasing your game.
Measure | April 23, 2007 10:40 PM
Damn measure...being a bit harsh? I would read his review before you comment.
First of all
It's not Vinnie's game. Its Large animal's game. They wrote the game proposal and sent it off to IWIN. IWIN liked it a lot so they decided to produce it. Thats where vinnie comes in. He liked the idea. Thats what he's writing about. he doesnt even work at IWIN anymore and left halfway through the game which means not only is it not his game but he has nothing to gain from writing about it other then sharing his thoughts.
I'm not a birder but the game is addictive and fun, looks great and sounds great too. its not like all those clones out there which is awesome and refreshing. I'm not sure if its a world changing game but i can understand where he's coming from
gamer girl | April 24, 2007 7:05 PM
My harsh comment is in response to Vinnie's harsh response to my first comment where i shared my enthusiasm for GTA.
That is all.
Measure | April 26, 2007 7:54 AM