April 12, 2007 1:04 AM | Simon Carless
Pleased to see other personalities thinking about the nature of game journalism, and Slashdot Games' and MMOG Nation's Michael Zenke has just written an extremely interesting piece on 'opinions' and the game press, citing a Raph Koster piece about Time Magazine's redesign.
Specifically, Koster suggests: "The days of letting facts be reported without comment seems to be dwindling… and while it opens up lots of questions about whether we’ll ever see truly unbiased reporting, it does mean that perhaps less facts will pass by unexamined. And that would be a good thing."
Zenke notes: "In the gaming news space (the focus of my professional and private efforts for more than a year now), this has resulted in a very mixed bag. Unbiased reporting is far and away the preferred method of news consumption among the gaming hardcore. Sites like Kotaku and Destructoid fuel the interests of their readers with a little bit of personality to go with their crunchy news nougat. (It’s a lot like Fox News, actually, though I like Brian Crecente a hell of a lot more than Sean Hannity.)"
There's a whole bunch more great analysis in there, but as Mr. Zenke notes - we just have to deal with this sea change by adjusting our personal habits to whatever style of information suits us: "To get a little GitS on you, if we’re going to be swimming in an ever-deeper ’sea of information’ we need to get used to it. Twenty years ago my parents lived in a comparative desert, waiting days just to find out what had happened in their own back yard. Whether you choose to stay in the shallow end of the pool and tread water with IGN and Fox News or head out and risk getting bitten by sources like Destructoid or Wonkette, at least you’re swimming."
(Of course, this also means that I have the right to whine about the water quality, but it doesn't mean that anybody will fix it, because - let's face it - there's nobody 'in charge'. Fair enough!)