[*UPDATE*: Download the original game or play the first-month challengers for the $10,000 Dobbs Challenge modding contest - enter now, contest ends June 13th!]

« Channel 10 Takes On Novint's Falcon In Half-Life 2 | Main | Lars Von Trier's AI Camera Follies Illuminated »

Lexaloffle's Chocolate Castle, Rofloffle!

- Having rectified some kind of odd RSS issue I had with TIGSource, I caught up with a few days of posts and discovered the release of Lexaloffle's new puzzle game Chocolate Castle beckoning me sweetly from afar.

As Derek Yu rhapsodizes: "Joseph White’s games are always brimming with charm and atmosphere, and Chocolate Castle is no exception! Really, as soon as you see that wonderful Lexaloffle logo, you know you are in good hands. Little details, like the windows in the castle that light up as you complete stages, and the way the chocolate gets munched up and leaves crumbs, make me feel like I’ve been stuffed into the warm belly of a Taun Taun after spending hours on the cold, frozen surface of Hoth."

He continues: "Like Zen Puzzle Garden, one of Joseph’s previous games, the gameplay is simple but the puzzles can be devious. I really love the mouse control… it makes playing a breeze. The object is to click and drag chocolate (and other obstacles) around so that your animals can eat them without leaving any chocolate left. Chocolate of the same type sticks together, making your task more difficult." Alistair Wallis previously interviewed Joseph White for GSW last year, if you want more info on the man behind the myth.

Post a comment



If you enjoy reading WorldsInMotion.biz, you might also want to check out these CMP Game Group sites:

Gamasutra (the 'art and business of games'.)

Game Career Guide (for student game developers.)

Games On Deck (serving mobile game developers.)

Indie Games (for independent game players/developers.)

Game Set Watch (the Group's alt.game weblog.)


Weekly Archive

GameSetWatch is an alt.video game weblog from the people who run:



Copyright © 2008 Think Services