- Ah yes - a little Thursday GameSetLinks action here, with a variety of cool, odd, and relatively insane parts of the gaming blogosphere concentenated together into a squelchy little whole, as follows:

- At Game Of The Blog, Joel Parker points out one of the sillier disclaimer screens in the history of video games: "Here's a warning screen that appears when you boot up the classic Habitrail Hamster Ball for the PS2. I don't remember seeing a similar screen preceding 50 Cent: Bulletproof... This game is purely fictional fun and in no way represents the proper treatment of real hamsters. Refer to our Hamster Care Guide on how to look after your hamster." How about those monkeys in balls, too?

- Electronic Arts Los Angeles' Borut Pfeifer has an excellent new developer blog, and one of the first posts deals with his thoughts on David Jaffe's canceled 'Heartland', in which he muses on how the allegedly politically charged game might have shifted perceptions: "The point is to change people’s minds. Have them pick up a shooter by the director of God of War (oooh, pretty explosions!). And be forced into situations where you have to think about political issues today. And maybe change your opinion. Or better yet, act on it. Because even if most people agree with that opinion, what are they willing to stand up and do about it? Imagine a world where a game actually inspired someone to that level of action."

- Just because it gets a little buried in other 1UP stories, I'm pointing at this week's Retro Round-Up: "Let's see: man-shaped foxes, frogs, bunnies, falcons, apes, rats and turtles. And a kid who finds himself cursed to transform into a lizard-man. Yep, Nintendo's after the DeviantArt crowd this week, peering deep into our souls and beckoning us all to get in touch with our inner fursona. All that's missing is a tender moment in which Fox McCloud gazes longingly into Sonic the Hedgehog's eyes -- but I guess that's what fanfic is for. Get writin', kids." Whatever the hell that means. Also, great Retronauts Bonus Stage devoted to Mega Man. You go, guys.

- Tip to the big game blogs - I like it when there's a bit of continuity to your news writers (ie - not 'Post by writer 1', "Post by writer 2', 'Post by writer 6'), because a little personality goes a long way, and different post 'flavors' actually go down yummy. I'm particularly enjoying the Kohler/Arendt double-act over at Game|Life right now, and Susan spotted an extended Viva Pinata commercial which particularly tickled my palate. Wait, why am I commenting on game sites in a way that makes it sound like I'm wine-tasting? Destructoid has an earthy hint of blackberry! Nurse!

- The ever-crazed PlayStation Museum has now got prototype screenshots of Blues Brothers 2000 for the PS1 - though it looks like not much actual gameplay ever got going on PlayStation: "Unfortunately, by the time the license was obtained and development started, the movie was out of the theaters. It would have been 2 years after the movie release by the time the game could be completed. The development team was shifted to focus on other PlayStation titles and Blues Brothers 2000 was dropped. Ultimately Titus decided to proceed with Blues Brothers 2000 on the Nintendo 64 and borrowed many of the ideas from the PSone design."