- Not really sure that all of these are GameSetLinks along - some are more interesting still than that - but I choose to lump them altogether, because it's Sunday night, and I'd love to dispose of them all at once, so here we go:

- Dan Marshall, creator of the wacky indie 2D game Gibbage, has converted the Gibbage.co.uk website into an indie game portal, and notes: "The trouble with the independent games industry is that, all said and done, there’s very little money in it" - very true. So: "From now on, every penny of profit this site gains will be plugged directly into funding future independent game projects." A laudable concept, and let's hope he helps the indies out with this new redesign - there's not that many pure indie portals out there yet.

- Fun-Motion has revealed a new editor for cult physics game Ski Stunt Simulator, explaining: "In case you haven’t been following the comments thread on the Ski Stunt Extreme page: Sean McTuble just released a new integrated version of his editor. His new bundle, SkiStuntST, includes a new category of levels. He’s included two of his levels, which are great, and the third level is linked to the export path of the bundled editor." The release is mirrored on the above links - which is nice.

- I don't really think anybody besides GameSpot readers are talking about their new streaming video show, Indievelopment, which chronicles the development of a game called Black Powder, Red Earth. The company is called Echelon Software, and according to their blog: "We've all shipped software in the past. Phil and Altay have shipped games for Disney, including one you can play at the Disneyland in Florida called "Ride the Comics". Most recently Altay and myself produced several iterations of the Paltalk video chat client as well as redesigning their social network."

- Videoludica is doing great at spotting new game books, and points out 'Reset: Changing the Way We Look at Video Game' from Rusel DeMaria, described thusly: "In Reset: Changing the Way We Look at Video Games, gaming journalist, bestselling author, and concerned parent Rusel DeMaria examines the pervasive myths and stereotypes about video games, turns them around and reveals another face: their potential to promote positive personal and social change." Sounds a bit like Everything Bad Is Good For You just for games, then. Also, Rusel is a super-nice guy.

- A very juicy MMO-related rumor via Bill Bishop: "Towards the end of last week, the Chinese press starting running stories that EA was going to license FIFA Online to The9 and pay about USD $200M for a 19% stake in The9. One reporter claimed to have confirmed that The9's CEO Zhu Jun was now in Los Angeles (EA's headquarters are in Redwood City, CA.)" Questionable, but Bishop was on the money very early about the Mythic/EA deal, and EA is having all kinds of troubles getting licensed to debut FIFA in China, by the look of it, soo....

- I saw this and then forgot to link it, but Grand Text Auto handily reminds me - Kenta Cho's Japanese freeware shooter L.A.2 is now out in Flash form - and it "repurposes the Game of Life as a shooter - you shoot “gliders” into the self-generating and attacking grid around you." As usual, some awesome abstract shmup action by one of the genre's masters.

- Hey, a good-looking third-party PS3 downloadable game that ticks a few indie boxes? My gosh, 1UP points out Super Stardust HD (pictured), an update of an Amiga title from a developer with an interesting background: "With 12 years under its belt, the Helsinki based Housemarque has been around longer than both of those, making hardcore shoot 'em ups like Stardust and The Reap on Amiga and PC. In the last few years, Housemarque has done work on TransWorld Snowboarding for Atari and helped program part of Guerrilla's Killzone: Liberation." Looking forward to this.