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Sunday, April 1, 2007

Existence Of The Indie RPG: Confirmed!

- The handy indie Tales Of The Rampant Coyote blog has pointed to a forgotten bit of the indie scene, explaining: "In case you missed everyone-and-his-cousin announcing this earlier this week, RPG Codex ran a great interview with three indie RPG developers."

Specifically, these are "...Jason Compton, producer of The Broken Hourglass; Thomas Riegsecker, lead developer of Eschelon Book 1; and Steven Peeler, lead designer / programmer of [the pictured] Depths of Peril", and he adds: "All three games - by their screenshots - are looking pretty sharp. They don't have AAA-release $20million budget photo-realistic graphics, but the visuals are nice and professional."

What's interesting in the interview? Well, Jason of The Broken Hourglass notes of one of the unique features in his game is "the character romance", commenting: "PC/NPC romantic entanglements provide another compelling reason to fire up the game, and stay invested in it, and like the overall party/story-based game generally, what we're doing is not something the broader gaming market is being saturated with."

Comments

Uh, hello -- Spiderweb Software?? THE indie RPG developer for the last decade? The games are more than a bit retro, but the Exile and Geneforge series are stellar.

Right, I guess this is a bit of a flippant headline - but considering that Spiderweb and Amaranth are the only two folks I can immediately recall as doing the indie RPG thing, I was impressed to see three more profiled, all of which have decent-looking titles.

There's also Hanako Games' "Cute Knight," and a fourth developer that was temporarily removed concerning some confusion in the article --- but the game is called "Age of Decadence."

And then there's the winner of Game Tunnel's "Indie RPG of the Year" award for last year, sort of a "quick roguelike" game called FastCrawl.

And more besides. And yes, of course Spiderweb.

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