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Friday, March 16, 2007

It's... The Future Of The HUD Circus

- The rather beautifully named High Dynamic Range Lying weblog recently posted an in-depth post named 'Clean and Simple: What’s the future of the Heads-Up Display?', and I thought it was well worth linking to.

The intro? "HUDs have remained unchanged since the days of the Nintendo Entertainment System, but that isn’t to say that some games didn’t boldly attempt to change the way we look at HUDs, and have paved the way for what could be the future of information display in video games. What have we done right in the past? What have been the failures? Where do we go from here? HDRL hopes to answer that, with a touch of optimistic speculation, and a pinch of nostalgic golf clapping."

There are then some fun analyses of conventional or unconventional HUD systems, with a nod to one of the most 'interesting' ones: "Say what you will about the failure of Trespasser, the PC-only First Person Shooter based on the world of Jurassic Park, but the game was rife with unique ideas (albeit poorly executed). Player health was represented by a heart-shaped tattoo on the player`s breast. When players started to lose health, they would look down at themselves. While the mechanic was a step in the right direction, the sad part was that players had to constantly look down to check health, which disrupted gameplay to a large extent." [Semi-via Jiji.]

Comments

Hi
I am Javier, the founder of Trendirama.com, the fastest growing community of amateur writers writing about The Future of everything. We would like to invite you to join us and write an article on the website, perhaps "The future of HUD games" or on whatever you are passionate about...
It is up to you, you choose the subject.
You would get a link back when you link to your own article, if you wish.
You can even re-use some of what you have here, in the last part of the article, "your view and comments". That would save you time and still be interesting for readers.
And yes, I know you may not have the time. Theoretically, none of us do...;)

Failing that, if you like the project and you can help us spread the word -even if you don't write- it would be great.
Since we are starting, any help is appreciated.

By making this valuable information available online for free, I truly believe we are helping to make the world a better place.
And you could do your bit for the world too, by sharing what you know, as we already do.

Please let us know if you link or mention us, so we can link you back too if you wish.
You can even use our valuable articles on your websites, provided that you link back. Any better offer than that?! :)

Look forward to hearing from you or reading your interesting article at Trendirama!

Best regards
Javier Marti
http://trendirama.com

Great! How about 'The Future Of Not Spamming With Blog Comments'?

Wow, thanks for the plug, gents! It's nice to see that other writers appreciate my work, and the effort I put into it. I've had the idea on my mind for some time now, but I think it was flOw for PS3 that pushed it to the surface.

Thanks for the hits, and the kudos!

Nayan Ramachandran
High Dynamic Range Lying
Japanese Gaming for Gaijin
http://hdrlying.com

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