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Playing Catch-Up With Jon 'Head Over Heels' Ritman

- Another of Alistair Wallis' Gamasutra columns that's awfully GSW-suitable, this week's Playing Catch-Up talks to classic '80s UK developer Jon Ritman about the games he's made over the past 25 years or so.

It's a really nice piece, and here's a couple of choice bits: "On the day that Ritman handed the master copy of Match Day to Ward, he was offered a copy of Ultimate Play The Game’s isometric adventure Knight Lore, which was due for release by the publisher a few days later. “He told me I had to take a look,” says Ritman. “I did that night, and my jaw hit the floor. It was what I had always wanted: Disney cartoon quality that you could play.”" Then followed Batman and one of my all-time favorite games, Head Over Heels, of course.

Also: "When Ultimate Play The Game - by that time known as Rare - began advertising for new staff, Ritman approached them and found that they had been playing his games as much as he had been playing theirs. He started work with the company on an independent basis, and began working on their GLAM development tool-kit, along with Guy Stevens... Ritman reveals that there were a number of arcade games that he also worked on with the company, though all remain unreleased. “I think my style of game play is more suited to the long haul rather than the quick fix required in an arcade game,” he muses." Damn, how do we get hold of those games?

Comments

That was excellent! Thanks!

hi john its julian im working at bellemoor school im working with yr 10 staying cool before just another boring exam

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