Game Biz's 2007 Resolutions? Maybe You Know!
Throwing this one over here as well because I'd love some extra perspective from GSW types - over at Gamasutra, we're asking a new 'Question Of The Week' about the game business' resolutions for 2007.
This is really for professionals or those close to the industry, but: "The question, which can be answered at the official Question Of The Week page until January 13th, is: "If there was one change you'd like to see the video game industry effect in 2007, what would it be?" Answers could involve working conditions, different business models, legislation-related changes, image shifts, or even game trends - we'd like to see a large diversity of ideas for the game biz to consider in 2007."
So, if you have a clue and you're vaguely game biz-related (ideally!), please post! We already have some neat answers from folks like Cryptic's Clarinda Merripen, so I'm looking forward to posting the results soonish.
[While we're on the subject of sister sites and GSW-relevant stories, Alistair Wallis wrote a profile of Zombies Ate My Neighbors' Mike Ebert just posted over on Gama as part of the 'Playing Catch-Up' history series - I think this is one of the first times he's been interviewed standalone on his history in the biz? Fascinating stuff.
Also, Crystal Dynamics' Jason Weesner posted a rather neat history of the game biz over at our edu site GameCareerGuide.com, including a paean to the glory days of Ed's Model & Hobby Shop in Coronado, CA, which sounds like a great place in 1982.]








