Why Virtual Console Does Emulation Right
November 21, 2006 10:01 PM | Simon Carless
For a geeky but dead-on blog post about why the Wii Virtual Console's emulation is a cut above the rest, you can't do much better than Ben '222b' Turner's in-depth analysis of the matter, as posted on his LiveJournal.
Turner notes of Sim City for the SNES, as emulated on the Wii: "Suffice it to say that, assuming you're on a regular TV (not HD), the game looks 100% exactly like it would on a real SNES. Perhaps better, if you're using the Component cable and haven't seen RGB. This is an achievement that very few recent commercially emulated games can claim."
Wait, and he explains why, too! "Most developers choose to present old, low-res games in a high-res interlaced graphics mode which makes the images appear swimmy, blurry, and sometimes blocky. Basically, 480i sucks for old games. This is not dissimilar to presenting a classic movie in the wrong aspect ratio. An essential, if often overlooked, quality of the original presentation is lost." There's also lots of detail on the widescreen problem.
[Oh, and elsewhere, Racketboy has some overarching impressions of the service, for which two TurboGrafx games are now available, thank the Lord - though someone said the emulation might not be quite as spot on for it. Hopefully they're horribly wrong!]
Categories: Retro








4 Comments
I heard the Mega Drive/Genesis sound emulation is off, can anybody confirm or deny that?
JamesE | November 22, 2006 1:29 AM
I don't really understand why people are so nostalgic about scanlines. I thought part of the point of emulation was to present the game in a clearer, crisper format.
d | November 22, 2006 11:52 PM
Not everyone likes the way emulators change the graphics.
Scanlines, for example, soften an image that would look very blocky without them. After all, if a game's only 320x240 (and that's best-case), that's a really low res! Stone age by PC standards.
The reason it doesn't look like crap is that the scanlines soften and smooth the image. Scanlines may be an accident of interlacing, but they are no less effective at improving low-res image quality for it.
If you disagree and prefer line-doubled images ala PC emulators (as you seem to indicate), that's fine. But a lot of us prefer the original "game on TV" look. To me, filters like EAGLE and 2x SAI and such are just pointless and ugly.
Ben | November 23, 2006 12:50 AM
Yeah I know this article is many years old, but the VC is still retarded to me. If I want the ~~~~oRiGiNaL fEeL~~~~ then I'll just play it on a real SNES and use some 10 dollar crapheap TV you can find in any overcrowded garage. Emulators have so many more features and hacked ROMs I can't even begin to list all the reasons things like zSNES are leagues better. VC is just another profit squeeze on ancient classics which I still own most of in their original formats. Why would I pay for them twice?
As for the dudes that say things like "wahhhhh better on teevee!!!!" just plug your computer into your television via HDMI or any other 2 dollar adapters for any inputs and there you go. Enable scanlines if you want the old fuzzy, crappy images back. I also use an SNES controller via a cheapo USB adapter and it's just fine and dandy.
Frostbite | April 28, 2011 5:39 PM