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Thursday, October 26, 2006

Star Trek Encounters Gets Vulcan Mind Probed

tjtj.jpg RoushiMSX's LiveJournal has cooked up a fun little mini-review of Star Trek: Encounters for PS2, which he describes as "a nice bargain bin surprise" - just out, and only $15 in some places, apparently.

He explains: "It's a pretty straightforward outer space top down 360 degree shooter (Armada, Subspace, Solar Winds, Zone 66, etc) with multisegmented but straightforward missions (fly to this point, defeat these enemies, escort this ship back, destory this minefield, etc) taking place in each of the Star Trek universes, allowing you to play as the major Starfleet ships and crews in each era. Also neat is how each series in the campaign is set up in chronological order, starting with the NX-01 and moving on through the different series."

Even for a vague Star Trek geek like myself, it sounds fun: "I'm midway through Star Trek The Original Series right now and I'm really enjoying blowing the sh*t out of the Klingons. :) I've heard some horror stories of the first Voyager mission though...so...we'll see."

However, Gamerankings reveals some poor reviews from the few who've managed to get hold of it - so maybe it's good if you can see through the murk of oddness? [Via Jiji.]

Comments

Errgh.

I think he's being overly generous. My biggest complain was the control scheme, which requires you to be an overly-friendly octopus with the controller.

It's also only an 'okay' game for its Star Trekyness. Good price, to be sure, but not all that great.

I like the control scheme quite a bit, though the gameplay is a bit ill-suited for the license (well except for TOS anyway). For a show mainly about exploration and diplomacy, it's a weird to play it in a purely combat-centric perspective. It's like "Yesterday's Enterprise...The Game!" but without the awesome storyline. Or something.

...but yea, I really like the control. Perhaps it stems from being really comfortable with SmashTV-esqe control schemes or something, but it feels pretty intuitive and effective to me :) I do really wish that the elevation controls were toggle buttons, though.

Hey, I liked ChoroQ and Headhunter Redemption, both of which got ripped to shreds by the critics, too. Maybe my taste just sucks :P

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