September 9, 2006 8:03 AM | Simon Carless
Over at Game Informer Online, they have some excellent hands-on impressions of Cooking Mama DS, which are very informative on why we should care, somewhat, about the Majesco-published DS cooking import.
It's explained: "Cooking Mama begins with absolutely no setup whatsoever. In fact, there isn’t really a story to be found in the game at all. You just select a recipe and start cooking. Players will start out with only a few dishes to choose from and then unlock new ones as they complete meals. All in all, the game has 76 different meals to make with a stunning variety of cuisines. Create tasty chow like fried chicken, rice dishes, pizza, sandwiches, spaghetti, dumplings, curry, kebabs, udon noodles, soup, shrimp, and even ramen."
However, it's also noted: "As far as complaints go, I really wish Cooking Mama had some sort of wacky story to go along with it. Who the hell is Mama and why am I making all of this food? We’ll never know, apparently. Trauma Center could have been just a bunch of surgery mini-games, but because the creators tied in some doctor drama, the game has a fair share of character that you can latch onto. What if you worked at a restaurant and a busload of kids came in and you had to make 15 cheeseburgers in two minutes? It could be cool." Close... but no celery?