['Game Mag Weaseling' is a weekly column by Kevin Gifford which documents the history of video game magazines, from their birth in the early '80s to the current day.]

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"I'm in the position of building a game magazine, but whenever I look at the writers and editors around me, I can't help but feel that they really like what they're doing. They may all approach their work from different stances, but a lot of people around here try their best because they truly enjoy what they're doing...I think it's important in all aspects of life to be able to find whatever it is that you can find enjoyable."

-- Editor-in-chief Zenji Ishii in the final issue of Japanese arcade-game mag Gamest, dated September 30, 1999. The magazine's publisher filed for bankruptcy a week later, and most of Gamest's staff moved over to Enterbrain to found ARCADIA, which still publishes today.

"So, you've probably already noticed that this issue of ODCM didn't come with a demo disc. What's the deal? It's pretty simple, actually. Sega is working on developing a new way of distributing Dreamcast game demos. It's definitely a disappointment to us (and, we're sure, to you!) not be [sic] able to include the demo disc as standard...but I think you'll agree that as the console wars start to heat up this year, we all want Sega to win."

-- Editor-in-chief Chris Charla in the final issue of the Official Dreamcast Magazine (US), March/April 2001. Sega dropping Dreamcast support on January 31, 2001 (which isn't mentioned in the mag) probably had more to do with this decision on their part.

"In the three years I've been at Next Generation, I've always hoped that, one day, I'd be that guy at the front who tells you what the issue's all about. Never did I think it would be like this, though. You see, it's Sunday, I'm really tired and haggard, and I need to get this column in before the magazine ships...Honestly, though, I just had to see how Halo ended."

-- Blake Fischer enjoying his breakneck one-issue run as editor-in-chief of Next Generation before it folded with the January 2002 issue.

"It was brought to my attention via the Usenet newsgroups that another magazine took shots at editorials that say 'It's your magazine' to readers...All the other magazines can take their shots at us, but it's all vapor next to any letter from a reader who tells us we're doing a good job. And we'll keep working on making VG&CE the best for you. Thanks for reading -- and writing to -- VG&CE."

-- EIC Andy Eddy in the final issue of VideoGames & Computer Entertainment, August 1993. The magazine was drastically revised and renamed to simply VideoGames in the next issue, dropping Eddy and most of the original staff.

"A special thanks to our competitors, who despite all their flaws, mistruths, and downright empty-headedness make it that much easier for us to look good month in, month out. It's almost like we don't have to work some issues -- thanks!"

-- EIC Eric C. Mylonas in the final issue of GameFan, December 2000.

"Despite our tremendous growth and enormous popularity, the games market just might not be big enough to handle so many magazines, especially good ones."

-- EIC Tom Byron in the last issue of GameNOW, January 2004. He'd be presiding over the last issue of GMR a year later. He edits the Official US PlayStation Magazine nowadays, which as of today doesn't appear to have folded yet.

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"With the new decade rushing up to meet us, the eyes and ears of Atariland are waiting for [Atari head Jack] Tramiel to pull a white rabbit out of his hat. Tramiel has promised new equipment, dealer promotions, hardware and software improvement and overhauled marketing to make 1989 the year of the Atari resurgence. The sheer variety of Tramiel's pledges makes one wonder if any of his ideas will materialize."

-- EIC Frank Cohen in the last issue of ANALOG Computing, December 1989, one of the last mainstream magazines devoted to Atari home computers.

"My prediction is that the industry is unlikely to emerge from the doldrums for several years, but when it does it will be more knowledgeable, more secure, and better able to take the strides necessary to grow in our increasingly information-oriented society."

-- EIC David H. Ahl in the final issue of Creative Computing, December 1985. His magazine, launched in 1974, was the first devoted entirely to personal computing, and its folding was the beginning of the end for non-business-oriented general-interest PC magazines.

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"We terrorized crap games, appreciated many female figures, took over 100 pot shots at Daikatana, illegally used photographs, drank a shitload of beer, wrote 1540 folio fillers (sideways bits on each page), mentioned Pamela's breasts 18 times, insulted flappy-headed Canadians on 37 different occasions, made up at least 35 new words, insulted and/or offended pretty much every type of person on the face of the Earth, made you laugh out loud at least once an issue, and pretty much wrote whatever the hell was on our crackified, more-than-slightly-deranced, minds. More than anything, we never gave in to "The Man" and, I'll be damned if we didn't have a fucking blast."

-- EIC Mike Salmon making the most of his ability to curse in print in the last issue of PC Accelerator, June 2000.

"Out of a job again...I can't believe it! Four years ago, I ended my own newsletter because a new magazine offered me a wider forum...18 months ago, I gave it up for The Color Computer Magazine. Now here I am, out on the literary street."

-- Writer Dennis Kitsz in the last issue of The Color Computer Magazine, October 1984. The EIC of the magazine didn't mention the title's closing since Ziff Davis, who took over the magazine and immediately shut it down, didn't give him a chance -- only Kitsz had the opportunity to stick in a little text in his hardware column before the galleys went away.

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"I love this dear magazine that was born so small, grew so large, and has become so small again. I am sure many of you few thousand who are still with us do as well...Weep not for The Rainbow. It forged a community of spirit. A commonness of purpose. A wonderful adventure. It was the instigator of lasting friendships. It touched us all, and we were all a part of it. It was the greatest."

-- EIC Lonnie Falk in the last issue of The Rainbow, the longest-lasting of the great 8-bit computer magazines, in May 1993.

[Kevin Gifford breeds ferrets and runs Magweasel, a site for collectors and fans of old video-game and computer magazines. He's also an editor at Newtype USA magazine.]