http://www.gamesetwatch.com/hackem.png The good people at Atari Age handily pointed the way to the August 2006 issue of the Retrogaming Times, which features a whole bunch of quirky articles in a pseudo-newletter stylee, yaaay.

This particularly includes a neat article on attempts to redeem Pac-Man on the 2600, with the intro: "Many people have claimed that the official Atari 2600 version of Pac-Man, programmed by Tod Frye, was responsible for the beginning of the end of Atari’s market dominance before the crash. This most anticipated home version was, to some, the most disappointing. I’m not here to debate the merit of those claims. What I am here to discuss is another effect that 2600 Pac-Man has been responsible for: inspiring some of the best hackers to provide the 2600 playing community with something that it has always lacked, a decent arcade conversion of one of the most beloved games in video game history."

The absolute best? "The programmers at Ebivision were determined to show the world that an extremely accurate port of Pac-Man could be done for the Atari 2600, and in only 4K of ROM. They started programming the game from scratch, and planned on releasing the result commercially. But since we live in a world of litigation, Ebivision was concerned that Namco or other copyright holders would attempt to sue them for their efforts, so they decided to convert the game in to something Pac-Man-ish and named it Pesco. Nukey Shay decided to take what they had released and convert it BACK in to Pac-Man."

Thus, we get Hack 'Em, and Pac-Man's ghosts (haw!) are finally laid to rest. Lots more fun articles in the Retrogaming Monthly too, all endearingly obsessive.