OMG, Cryptic Sea's 'Blast Miner' Hits Like A Bomb
August 9, 2006 8:47 AM | Simon Carless
Rely on TIGSource to dig out some of the cooler indie games around - they've now spotted the return of some indie greats, and they note: "I was wondering what artist/game designer Edmund McMillan was up to after finishing Gish. Apparently he ran off with a few Chronic Logic members to start up Cryptic Sea."
Derek Yu claims: "Their first game, Blast Miner, looks pretty lackluster for someone with an imagination like Edmund’s. I mean… it’s Tetris, right? With physics and stuff. I dunno." Well, I disagree lots, check out the video - I'm excited to play this, esp. if it ever got on Xbox Live Arcade (please?) - oh, and the weird non-physics-like effects in the vid are when the blocks are being manipulated by the player, btw.
The boy Yu also notes: "On the other hand, project number two – Book of Knots – sounds freaking awesome and I wish they’d stop working on Blast Miner and get going on that! C’mon now!" Well, we'd like them both at the same time, but hey, we don't think Cryptic Sea can reverse time just yet.
Categories: PC
5 Comments
There's a closed beta of Blast Miner available. Email them; I'm sure they'd let you check it out. It's pretty spiffy.
Matthew | August 8, 2006 10:18 PM
Derek Yu basically doesn't know jack shit. Blast Miner is nothing like Tetris. and it's actually very innovative and fun.
People like Derek should go back to journalism school (or whatever rock he crawled out from under) and get his goddam facts straight before he pisses all over a game he hasn't even played.
For the rest of you... check out myself and Edmund Mcmillen's work on http://www.diverge.ws
...have a nice day :)
RiftMaster | August 16, 2006 9:49 PM
Whoa. To whoever may have read that last part let me apologize. I had rowdy friends over who are fans of Ed's stuff... they got a little overzealous and said some things they shouldn't say. I guess this is what I get for leaving my browser open on this site.
Disregard above post and it's childish comments... *sigh
RiftMaster (The real one -___- ) | August 16, 2006 9:59 PM
Derek Yu you really got issues dont u relize that haveing a tetris type game plan is all apart of edmunds wicked plan.he takes your avrage game and revals things you never knew could be possibel.thats one reason gish was a winner and this one looks even better
david2 | October 10, 2006 6:29 PM
Anyone who says Blast Miner is like Tetris has obviously never played either game. Seriously.
Aramaic | April 8, 2007 10:21 AM