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COMIC: 'Our Blazing Destiny' - Pokémon Series

[Our Blazing Destiny is a weekly comic by Jonathan "Persona" Kim about our society, cultural postdialectic theory, and video games. And about the post-monster training reality of a famous red-capped character.]

So, the ever-weirded out Persona has done a little more thinking about the underground world of Game Freak and Nintendo's favorite 'catch 'em all' simulator,, and has come up with the following semi-insanity:

"Thinking back on the world of Pokémon, there's really not that many civilized areas on the map. Each town usually consists of just two houses, a Pokécenter, and a mart. Between them, there's like acres of grassy knolls and dark forests and caves where little monsters linger, waiting to be abducted and brainwashed by elementary school children. Realistically, what kind of career could a person living in this world really find? Running a mart? Becoming a veterinarian? Gambling?

If anything, I assume he's working at Silph Co. He saved the president from Team Rocket attacks when he was a kid afterall. I'm sure he could've used that influence to get himself a nice, cushy job."

pokeoffice.jpg

[Jonathan "Persona" Kim is sometimes a character animation student at the California Institute of the Arts, other times a ninja illustrator, but in his heart, a true comic artist looking for his destiny in the sea of stars. His path on the torrid road of comics include a quarterly manga on The Gamer's Quarter and his website on the awesome collective, Mecha Fetus. And if you want to see what Green's blackmail image was along with Ash's porn, come visit Persona's Livejournal!]

Comments

I bet it was me who busted in to save Ash!

sup you big lipped bitch!

In this piece, Persona deals with the office politics issue, which is still a problem in Japan despite the Diet instituting numerous programs to reduce workplace stress. The addition of the Pokemon element in this digital canvas is clear--much as trainers must "catch them all", so too do bosses feel like they must own their employees. Persona's version of the future for Japan is bleak, but there is yet hope, as evidenced in the last panel. By joining together with the female office worker (obviously an embodiment of the sexualization of "office ladies" in Japan), the common worker could unionize and create a better industry environment.

Funny and [relatively] tastefully done. Not ruining my "tween" years a plus.

a game

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