http://www.gamesetwatch.com/contact.jpg Over at Siliconera, they've got an interview with Atlus' Tomm Hulett about DS title Contact, as created by Suda51's company Grasshopper Manufacture, and previously mentioned on GSW.

Hulett hasn't actually played the game (which is created by Akira Ueda, currently working on a sequel), in that much detail yet, has just translated it, heh, but has some notable words on why the U.S. might dig the title more than Japan: "I’m not sure why it didn’t do well in Japan, though I do suspect its release just before the highly anticipated Mother 3 had something to do with it. However, Contact’s US release will be the only wackiness infusion American Earthbound fans get for a while, so we can at least corner that demographic."

He adds: "I also think most of the DS users in this country are still gamers (as opposed to Japan, where a large majority are non-gamers), so there should be more people who will appreciate the humor featured in Contact. Which isn’t to say non-gamers won’t enjoy Contact; they totally would. They should go preorder it RIGHT NOW." So, covering all bases, then!