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Monday, July 3, 2006

By The Winds Of Athena, I Have The Power!

http://www.gamesetwatch.com/odys.jpg Really, physics game blog Fun Motion can do no wrong in our evidently mildewed eyes, and the latest entry profiles fluid dynamics-based PC title The Odyssey: Winds of Athena in some style, including video.

As is explained: "The goal of Odyssey is straightforward. Boats enter the single-screen world from a designated starting point, and it’s your job to make sure they reach the designated exit intact. To this end you can control the wind (with a neat gesture-based clockwise/counterclockwise mouse rotation) or click and drag to affect currents in the water." Plughole bathwater interface ahoy!

FM's Matt Wegner further details: "The fluid dynamics in Odyssey are excellent. Interacting with the currents is intuitive, and the resulting motion is predictable. Of course, when you’re dealing with fluid dynamics it’s easy to generate eddies and whirlpools. This can sometimes be frustrating, since it can be difficult to keep your boats moving forward."

Comments

And here come the big question... what's more important: fluid dynamics and mutli-variable Analysis, or free -albeit softcore- pr0n?

Let's ponder about it...

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