sensi.jpg We've previously covered the iconoclastic ramblings of veteran UK game journalist Stuart Campbell, and this time he's outdone himself - a lengthy harangue on Sensible Soccer 2006 in which he calls the title "an unfinished, bug-riddled game that's clearly been released at least three months before it was ready, purely in order that it could be in the shops on the first day of the World Cup."

Interestingly, he particular attacks Eurogamer's 9/10 review of the game, claiming: "And the odd thing about the 3,000-word review isn't that it likes the game a lot more than anyone else seems to (there's nothing wrong with that, and if there was then this reviewer would be in a lot of trouble), but that it doesn't take so much as one sentence to passingly address any of even Sensible Soccer 2006's most glaringly obvious problems, omissions, bugs, errors and issues."

So, what? "The most strikingly apparent is the moronic level of the computer opposition. ("The CPU AI is, for the most part, ideally pitched to caters [sic] for every skill level" - EG review). The CPU players are, in fact, absolutely catastrophically dim. Goalkeepers will hurl themselves 20 feet (or, in fact, magically teleport themselves 20 feet, but more on that later) in order to turn a shot that's clearly going five yards wide back across their own goal and/or out of play for a corner, yet will stand dumbly and watch a ball sitting stationary on their six-yard line for 10 seconds while a forward runs half the length of the pitch to smash it past them into the net."

Now, Campbell is certainly a fan of the controversial, having memorably written pro-piracy articles and all kinds of 'against the grain' rants in the past, but he _did_ work for Sensible Software for a while in the '90s, and some of his comments seem, well, not entirely crazy. Anyone played the game and can comment? Or are you all watching the England match?