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Thursday, June 29, 2006

Profiling 'Luigi's Coin Quest', Hacksterpieced

http://www.gamesetwatch.com/hackster.jpg We still love Vintage Computing's 'Hacksterpiece Theater' segments, and the latest one is up now, discussing the absolutely excellent NES ROM hack Luigi's Coin Quest from DahrkDaiz.

It's explained: "Shortly after completing his 2004 magnum opus, Mario Adventure, DahrkDaiz got straight to work on a totally new hack of Super Mario Bros. 3 which would feature Luigi in the starring role, eschewing the usual Mario vehicle cliché. Luigi’s Coin Quest, as it would be titled, would have numerous similarities with his previous SMB3 hack, but would greatly improve upon them. Over the next eight months, only one world of this epic project would be finished. And yet, despite being incomplete, the resulting work is one of the most sophisticated and highly playable examples of sheer technical mastery in the field of NES game hacking that the gaming world has never seen".

What's more: "The object of Luigi’s Coin Quest is to find a special coin in each level. Every stage has at least one rounded switch block that looks similar to the “!” switch blocks in Super Mario World. Hitting this switch will reveal the coin somewhere in the level, which you then have to find and collect to end the stage. The original idea for the game’s structure was that “boss fights” with the Koopa Kids would end each world. You’d then enter a warp pipe in the overworld — completing another extended transitional level in the process — and when you came out, you’d be at a new world map with new levels." Neeeet!

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