.Hack Shows You The World In Your Hands
The ever-trusty Edge Online has posted an interview with Bandai producer Uchiyama Daisuke on the new phase of the .hack PlayStation 2 'network RPG' series, and some interesting points are raised.
Daisuke comments of the 'relative' U.S. success of the game: "I always thought that, in the US, people liked simple stories like in Hollywood movies. The American hero wins at the end after a fight and save the beautiful woman or the world. I was sure that the first .hack would fail, that people in the US would find it too difficult or disorienting."
Yet he concludes: "People understood what we wanted to deliver. And in the end it sold more than 700,000 copies in the US." Of course, this was over quite a few titles, but hey, for iterations using the same engine, it really _is_ quite impressive - a sign of episodic success to come?









Comments
No one ever went broke underestimating the intelligence of the American people
People can easily be persuaded to accept the most inferior ideas or useless products; attributed to H. L. Mencken.
Posted by: Corey H | May 29, 2006 8:37 PM