drod.jpg Over at his personal weblog, Manifesto Games co-founder Greg Costikyan has interesting comments on PC casual/indie games, specifically commenting: "In general, I think a lot of developers are failing to remind downloaders enough, and therefore having fewer conversions (to paying customers) than they otherwise would."

So, we get Greg's top issues, which are actually pretty smart, and tie in well with Xbox 360 Live Arcade standards: "The first thing a player should see when he starts the demo is a screen that provides an opportunity to buy the full game, with a link directly to a purchase url... The last thing a player should see when he quits out of a demo is a full screen describing all the cool features he gets in the full game--and again, with a live link to the purchase URL." Plenty more hints if you click through.