obliv.jpg Not really sure we've mentioned it before, but Bill Harris at Dubious Quality does some seriously smart game-related blogging at times.

The latest of these is a post named 'Mark Cuban Meets Bethesda', he discusses the Broadcast.com founder's recent play as owner of the Dallas Mavericks: "Last night, on Maverick's Fan Appreciation Night, he gave all 19,000 fans in attendance (and 1,000 watching on television) free ticket vouchers on American Airlines. It works out to about $3 million if everyone cashes them in."

Harris continues by commenting: "The reason I bring up Mark Cuban today is because Bethesda needs to learn from him. They've put out a brilliant, wonderful game [in The Elder Scrolls IV: Oblivion for PC and Xbox 360], and I'm not exaggerating... [but] you're not trying to get people to buy one or two add-ons. You're trying to create an environment where people will buy all of them. And you're blowing it. Because it doesn't matter if 100,000 people bought the horse armor. What matters is how many people buy the fiftieth download, and the hundredth, and you're headed in the wrong direction. Fast."

In other words - are Bethesda's current Xbox 360 pay downloadables for Oblivion not priced or scaled correctly? The horse armor was roundly pilloried, and The Orrery seems to have similar issues. What would you do right now, if you were Bethesda? Harris thinks he knows, but is he right?