« The Secret Origins of Strider | Main | R, R, L, L, Send, Send, Send »

Wednesday, March 1, 2006

McConnell Talks Psychonauts, Monkey Island Madness

mcconnell.jpg The ever-wondrous International House Of Mojo, which has expanded its LucasArts agenda to cover any number of ex-Lucas employees, has posted a link to a fun new interview with Lucas alumnus Peter McConnell on Italian LucasArts fansite Lucasdelirium.

As MnM notes: "The interview discusses [McConnell's] work on specific titles like Grim Fandango, Full Throttle, Day of the Tentacle, Monkey Island 2, Fate of Atlantis, more general LucasArts subjects like his work on the iMuse interactive music system used in most of LucasArts' classic adventures, and touches on what he's up to now. As a bonus to non-Italians, the interview's even in English!"

Also covered is Psychonauts, which McConnell also scored, and when asked about the game's critical plaudits but apparently ambivalent sell-through, he notes: "I think Double Fine is pretty happy with how Psychonauts has done, so I wouldn’t be quite so bleak about it. Besides, you could look at the fact that there can be two or three hits at a time that are, say World War II games, as a good thing. It means story and execution matter. Gone are the days when there is just one shooter that takes all the marbles. That said, I’d like to see a little more imagination out there. E3 has become a bit predictable."

Post a comment



If you enjoy reading GameSetWatch.com, you might also want to check out these CMP Game Group sites:

Gamasutra (the 'art and business of games'.)

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)

Finger Gaming (news, reviews, and analysis on iPhone and iPod Touch games.)

GamerBytes (for the latest console digital download news.)

Worlds In Motion (discussing the business of online worlds.)


GameSetWatch is an alt.video game weblog from the people who run:



Copyright © 2009 Think Services