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Wednesday, January 11, 2006

Paladin Needs Messed-Up Flash Game, Badly

dadnme.jpg Over at sister site Gamasutra, we've just put up an interview with Alien Hominid artist Dan 'Synj' Paladin about his work on the 2006 Independent Games Festival nominee for Best Web Browser Game, the distinctly twisted Flash title Dad 'N Me.

Paladin lays down one of the scariest answers ever when asked about the inspiration for the game, explaining: "This game was inspired by our original web-game, Chainsaw the Children. We thought it would be fun to explore the world of the chainsawer and give him a family - give him strong family values that don't extend anything having to do with manners into the real world. His child has been taught the same thing, and acts upon it when dropped off at the park by Dad."

This is one of a series of mini-interviews with IGF finalists running on Gamasutra over the next few weeks - we've also recently posted a chat with Grubby Games' Ryan Clark regarding their puzzlicious Grand Prize finalist, Professor Fizzwizzle. So have at it!

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