cloud.jpg Over at sister site Gamasutra, the 2006 Independent Games Festival organizers have announced the Student Showcase winners for this year, and there's some really, really good indie PC student games among them.

Excerpting in full: "This year's winners in the overarching Student Showcase category include the much-discussed University of Southern California's Cloud, a human flight game "that lets you fly through the clouds, make shapes in the sky, and create storms to purify the air", as well as DigiPen's Narbacular Drop, a cunning "environmental puzzle [first-person] game" using portals that has been licensed by Valve for a forthcoming Steam-downloadable, Source-engine version."

"In addition, other winners include Michigan State University's physics action-puzzle game Ballistic, SungKyunKwan University's South Korean stained-glass window puzzle title Palette, Full Sail's side-scrolling, abstract color-creating platform title Colormental, DigiPen's nautical 3D combat game Sea Of Chaos, Grinnell University's paintbrush-wielding eyeball adventure game Ocular Ink, and DigiPen's fiendish 3D puzzle title OrBlitz."

"Also awarded as winners in a new Middleware student category, freshly set up for this year's Independent Games Festival competition, were the Auckland, New Zealand Media Design School's team-based vehicle action game Goliath and The University of Texas' robot training title NERO." Some great stuff in here, much of it free to download, so go check it out.